PROJECT TITLE | TECHNOLOGIES | STUDENT(S) |
Machine Learning RTS | C#, Python, Unity, Tensorflow | Leo Chen |
No Code Game Editor - "Rogue: Meet your Maker" | C++, SFML | Patrick Donnelly |
A comparison of Convolutional Neural Networks and Vision Transformers as AI model for playing a computer game | TensorFlow, Gymnasium, Python, Linux | Adrien Dudon |
A webcam based game leveraging Tenserflows posenet | Tensorflow, Python, Pygame | Eoin Galavan |
Cavebound (Crypto miner) | C#, Unity, Fish-Net: Networking Evolved, Enjin Unity SDK | Andrew Greenslade |
A comparison between Dstar Lite against Various guided and non-guided pathfinding algorithms | C++, SFML | Donal Howe |
Alien Apocalypse | C#, Unity, VR-HTC vive | David Jalisevs |
Dialogue Tale (Dialogue Editor and System with a VR example and Maze Generation) | C#, Unity, VR - Oculus Quest 2, XML | Dawid Jerdonek |
Chat based Controller Sharing | Python, Discord, PS4 Controller | Sasa Kuzmanovic |
AfterDusk (VR Game) | C#, Unity, VR - Oculus Quest 2 | Adam Mcguigan |
Horror Game Procedural Generation and eye tracking | C#, Unity, Tobii Pro Nano Eye Tracker | Aeden Moylan |
Accessibility for disability in video game | C#, Unity , Eye Tracker | Danial Nor Azman |
Hidden Art | Python | Caroline Percy |
Winter Wonder(VR Game) | C#, Unity , VR - Htc Vive , Mirror Networking | Filip Rusiecki |
Agent Based Model of animals in an ecosystem | C++, Tensorflow, Sfml | Jack Sinnott |
SlayerMaker (No Code Game Editor) | C++, SFML | Seán Whelan |
Geo Vale (Farming VR Game with Level Editor) | C#, Unity, Oculus Quest 2 | Izabela Zelek |